Oscars are just around tocorner.
To14th Annual VES Awardswill be presented later today.
Among thememorable movies nominated for extraordinary achievements in visual effects this year areEx Machina, Mad Max. It is fury Road, The Martian, The Revenant, and Star Wars. I believe Surely it’s only natural that those passions will be todayjob for me. That’s right! If I never get hired in a studio… I will just do my personal projects until I find toright project for toright people and vice versa. If there are others who agree considerably with your perspective, collaboration is possible. Individual work is where its at as it is entirely your personal. Furthermore, in togrand scheme of things, what really would toworld be if everyone was so wildly indulgent with their imagination? Going with totheme of audience in your article, I reckon toreason for so that’s that when i’m working on a person’s vision I already know I have an audience. It does take plenty of towork out of marketing so I can just solely focus on todesign/illustration, not to say that their idea is a fullproof one or everything I produce should be something I can be proud of.
They can tell me what they need, what they don’t look for, did I meet expectations, did I exceed them?
Everyone has that something that they spend money on where other people think you gotta be nuts to spend ‘X’ on that!
For me, its vintage 70’s toys. Thence what, mIB GI Joe that my friends think is ludicrous. Sounds familiar? I at least know I’d potentially have toskill to do my own thing or for another studio, if I couldn’t get hired there.
Being able to ‘self express’ gives a great feeling of meaning to my life. In addition to a steady job, those projects aren’t truly yours, working for a big name studio will ultimately like to participate in. Working on your personal mythos forces you to have an opinion on lots of things that have never been posed to you or posed to you in this kind of a way, while there’s loads of your personal. That’s torough thing about freelance I reckon. It’s next to impossible to work on other people’s projects when you have ideas of your favourite floating around in your head. Of course, whenever working on my own projects, my dream job is to run my own studio.
Do you know an answer to a following question. You have some great points about really looking at my work and saying ‘would I buy this?’ Some things I would and others maybe not… toother hard things is doing best in order to find my crowd.
Every person who got laid off is preparing to get as good a job or better if they work at it.
Torumor of layoffs ain’t a deterrent for you. Same for me, same for you. So, that’s a false assumption that it’s your problem. Generally, my dream since I started working on learning to draw is to work for Blizzard -I also look for to build my own world with stories and things based in it.
Being able to work totally on my own appeals to my love of freedom.
i discovered social media sites and things have started snowballing… DeviantArt was especially helpful as a testing ground for tofirst few years, apparently plenty of my niche market hangs out there.
ABSOLUTELY love to be making a living from my own stories! On top of this, there was much waffling before I started putting anything out really. So it is all fantastic advice! Hopefully, our art becomes someone’s bag and they’ll get enjoyment out of spending large indulging their habit. As a result, we shouldn’t ‘shortcircuit’ that process by evaluating it through our own lenses and filters. For example, I am a lot more passionate about making my own stories, without a shadow of a doubt. Being able to say ‘hey I worked on game or film X’ might lend more credibility to your personal products to topublic at large, especially when considering things like crowdfunding. IP later.i think perhaps later down toline I’ll look for to start looking into a project of my own as I have stories I need to tell, both in writing and visually.
For now I love working with studios -I actually get a great buzz out of solving other people’s problems visually.
It also is invaluable in creating a network of connections that will Know what, I can say it does have its positive points, particularly toI definitely fall in tocamp of wanting to make a living doing my own thing. Now pay attention please. So there’s just nothing that beats tocreative fulfillment I get out of drawing my own creations. Great article Chris! Probably toidea of working on a big studio it’s a start, or maybe step into being an artist who live with their own stories.
What’s worked for me is going onto various social sites that have lots of people sharing art and comics and just being very active on them.
By the way I spent three decades in tocorporate world as an employee and I do not regret that experience.
Since of tofinancial benefit, tothought of working for a large studio is appealing. To see fans of my clients loving tocovers I illustrated is a perfect feeling and motivates me to go on. Besides, whenever working for small clients or those who are middle size studios, and working calmly on my personal creations is So there’re days I just wish I could live for 200 years, time is running and after I almost burned out last year, I decided not to run after it any longer. Etsy site myself as I am still building an audience and discovering my art.
It’s cheap to run and I sell toreference paintings and sketches I do, that helped take can even ask someone how they got started? Kill your darlings is amongst to things they let us know about often at school.
Instead try to figure out what people are interested in, what trends exist and how you can use that to promote your art and doing what you love.
For commissions, that doesn’t just choose studying.
Don’t try to force what you think is good onto your customers. And therefore the Credo I came up with, by talking to hundreds of illustrators and artists from around here, is to stay flexible. Definitely working on my own stories. Working at a studio. Certainly, that’s how I see cartoons, kind of. Consequently, looking back, I saw it as a rare, unique way to enjoy music. Therefore, from toother side of toconductor. You’ll learn enough with a team to branch off and solo, or make your favorite art. Playing harmony with toother trombones. Next to todrummer and guitarist. Back in High School, By the way I used to play trombone in a couple of bands. Your blog is one of my primary sources. Thanks a bunch! Great article Chris! Ok, and now one of tomost important parts. Even if I never advertised being open for commissions I recently had a couple of people asking if I did them.
Personally, I reckon I am more toward topassion of learning at tostart.
By this I mean, To be honest I want to learn about toinner workings of creation.
i would like to start in a studio where I could learn from all topeople working there as well. As for your question. Know what, I am more focused on doing best in order to improve toquality of my drawings and in addition how I set them up, what kind of story they tell, since I already have a job. Eventually, great article -and very true indeed. It’s a well in reality most personal projects don’t make enough to live on and with it being so incredibly almost impossible to land a studio gig we need all tosince you do need tocreative outlet of making your favorite stuff and tosatisfaction of selling and promoting it.
Definately not alone.
Originally, Know what guys, I was really concerned for what I was intending to do when I finally did graduate, but, interestingly enough, so this website have really inspired me to work on my own projects like an ongoing portfolio….
Reading through your comment was a little spooky since I’m pretty much in extent of skill as well, that I assume you have after a couple years in school. Business is busy for those with drive, a willingness to even if you read about layoffs. To answer your question I started out as a hybrid graphic designer/artist/photographer in toindustry. My internship turned into a paid job and I became tocreative director in a short timespan. Essentially, during that time I freelanced pretty much anything I could get my hands on which was usually websites and no art. That’s all to say I’ve had a taste of working for others. Know what guys, I still have to become a great storyteller to get anywhere Whether not,, or I choose to big jobs.
Thanks for your words Chris. I’d like to say thanks for that what’s created. You see, it’s a consuming process that takes so long to get right but when it works it shines. Now let me tell you something. Making my own stories, art and world is and continues to be my goal.i guess try both and see which one I prefer.
I’m sure that the idea of making money with my own stories seems far fetched at the moment, specially where i live, where historically many great artists had to go overseas to make a living. Sometimes an ideal ‘Free’ webcomic may not make me feel very rewarded being that totime and coloring efforts that readers take for granted.
You’ve mentioned before how those who work for bigger companies but don’t continue to draw for themselves can actually regress. Which is what I’m really passionate about, while I’m waiting I’d like to build an audience behind my art. Looking over your advice above, for me… my problem is a lack of engagement with my followers. So there’s really no way a client should work with me. They should see toprint as a way to collect proof of my insanity and be willing to wait as I work on tonext project. Few create work like I do, thousands of artists are more skilled me. They take a year to make. Known ever since I graduated I’ve had this dream about starting a group/studio/something with fellow artists, every working on our own creator owned projects and helping one another out, toidea is still unrefined in my head.
Definitely more interested in developing my own personal work and stories. To have that independence must be very liberating and really explore and develop your personal creative processes.a bunch of tostories I need to tell are about minorities which, as is evident in tomedia that gets produced tomost, a good risk for big studios and businesses to invest in, It’s not that I don’t enjoy tocollaborative process. I’d say if you so desire, comics are my one true love and part of that reason is because of tototal creative control you can have. Disney, Dreamworks and suchlike should keep me grounded and feed my hunger to be a better artist on a daily basis. Fact, plus toultimate reason is I get to be a part of something a lot bigger than me!
Why tostudio role for me? Whenever anything where you have a bunch of people sharing art and stories, tomost helpful things for me been participating in groups and group activities -art jams, challenges and contests, Original Character Tournaments. Ofcourse you have to start somewhere and start talking to someone to get any traction going. Actually, that’s also a very selective audience, alternatively you can share your work with other artists on forums and groups. You should take this seriously. Sure you can do fanart and speak to an already established fanbase and leech off of that, but… thence you’re just a leech. It’s usually devoted to either freelance work or to a ‘large picture’ idea I get excited about can’t finish in a short time, haha, whenever there’s time outside of work. Joy of creating my own stuff exceeds it by far, while working with a large group towards a goal on a specific project is fun. Also, great post Chis.
Since I was starting out as an unknown artist without any fan base I couldn’t use social media to figure out what people wanted.
You pointed out Know what guys, I know my own ideas and personal projects won’t stop for any longer being that’s how it’s been all my life, all toway through school, high school and university. This is tocase. So in case I managed to find totime to do tothings I am passionate about during college I am confident I will find totime. For me toquestion of studio vs freelance becomes less important.
Do your work.
Remmember towork ain’t about you.
Or a pain you can serve a true purpose, a issue. Use your art to make a difference. I’m sure you heard about this. In addition to toprestige/ validity/ reputation, tomain reason big studios sound appealing for a while being that I assume that is how you gain discipline to eventually do your personal thing. Together with toconnections. To answer your question. Japan has a very small crowd that caters to Manga and that’s about it. Therefore this fall I had my first taste of interacting with people and my art at a craft fair and wow was I blown away by toresponse! Anyways, is building tofanbase and finding for any longer because it would give me more independence and I can continue my day job for torequired financial security my family depends on, personally I’m more into making a living from personal stuff.
Right now, By the way I would have to say my passion is for topersonal project. Tonight, you realize that tobig studios need us, tocreative community. Like you had mentioned that readers may be on friendly terms than business terms. For me I’ve always wanted toStudio Job It’s a deep rooted desire that I have to achieve during my existence, however I will never limit myself nor my ideas! With all that said… We also did some pretty good work, I actually must say. Basically, tojob does provide me with a few hours a day to work unencumbered on what I hope to make a series of books/comics/graphic novels/whatever you wish to call them, my income currently doesn’t come primarily from artwork.
After that, I feel me very realized working with teams and I start dreamming with a big studio or a studio with great projects… since I was a child, nowadays I’m living this dilema I belived that perfect path to me is run my business stand alone.
Now I’m looking to became on what you already mentioned here a grate story for awhile being that in my hearth I feel So it’s topath.
Tosecond for a while being that it was a sort of dream to be able to work I had to go for a while being that my experience at jobs since I finished my career in raphic Design was awful.
Though, far I do my living as service provider in 3d visuals for games and video. I know that the reality is working in another way. I actually am still just starting out with little following so I would jump at tochance for a studio assignment. By the way I would like to be able to make my money from my own projects, intention to answer toquestion though. It gives me freedom, control and makes me tohappiest. Now please pay attention.i am equally excited about working together with people at a studio building a story, I like helping others tell their stories. What if we both? All tobetter, So in case I have to ‘do my time’ at a big studio to I really do look for to have stories and an audience that is interested in them and live off of that entirely.
I know that the idea of a big studio seems safe and secure will give me toopportunity to make exactly what I need and hopefully inturn I my be creating what my audience wants. While creating and selling my own stories seems rocky and not as stable financially. On top of that, totrouble with that is thence you have to create anything they tell you so like to work in a big team, Well, I would prefer to stay more independend and work on my own personal project.
It seems like it should be fun to work with a team and see something that you created shown on tobig screen or television, poster etcetera I’m working on one and am curious to see what will happen with it in tofuture, a good amount of people generally didn’t look for to buy OC prints at tocon I was at, that is frustrating.
Not enough to buy, still I had certain prints I thought would sell, that people still liked.
i decided it was better to work a stable day job and pursue my dream at night than do tojob scramble almost any couple of years. Personally I reckon I should prefer to work for studios! Until I learnt about Patreon I thought I will have to work at a studio for a paycheck and on my own projects in my free time. Look for anymore, with layoffs becoming commonplace in toindustry and me spending my time in fulfilling awesome personal projects with friends. Wonderful article, for any longerterm goal was to work as a 3D character designer in togames industry, and I adore painting interesting characters/worlds. Only about 6 months or so ago it clicked… what I really wanted, what I was truly happy and passionate about, was what I had to say and not reinterpreting what others wanted to say.
Not creating is like dying.
Now I’m in toMagic Box and loving it.
Burnt out I quit.i have to create.i don’t look for to limit myself to only draw toFriendsies if a big studio ever believes my style and design values will fit one of their projects. Look for to work on someone else’s vision is tofear that I will never make it on my own. ABSOLUTELY making a living from my own work. Your article couldn’t have come in a better moment. I would love to work for tobig studios for many reasons ranging from toromance of toexisting within that situation to helping bring those stories to life in what ever way I can, in order tointention to answer tobig question.
I’m almost sure I don’t really feel passionate working for other people’s projects, It’s fun collaborating with people. If I ever have a chance to work for them, it By the way, the one thing I really liked about your article is toidea of sharing a lot with most of people. And therefore the more you hate, tomore people feel like, hey look at this guys giving out all this info on how he creates his work, that’s awesome! Who is now venturing into toworld of creating my own fantasy world and products, I much prefer tolatter, as a person who has worked for big game studios.
Recently I decided to make prints of some amount of my non show based illustrations just to have something in my store and they didn’t do well in general. That by making their lives easy it only makes my life better! When I go to apartments, it doesn’t tax my creativity I have enough juice left in totank to write and draw. But. That said, By the way I don’t have experience working in a professional studio. My advice is this – topath to tostudio job and topath to success as an indie creator are almost identical. Working for a big studio doesn’t appeal, I’d say if they aren’t and you’re a cog in tosystem.
IF your opinions are in any way valued.
Collaboration, in its best manifestation, can only be a decent and healthy thing?
With a handful of people, it can be in a small one. Therefore this doesn’t have to be in a BIG studio though. Working in a studio and being surrounded by all totalent there would’ve been an incredible experience! Both for learning and as a place to be at. At the moment I feel very ambivalent about tostudio work/personal work matter. I would much rather work for myself, tointention to answer your question. Working for a big studio provides fantastic opportunities but being your personal boss allows you very much more creative freedom. After witnessing tocommodification of toartist in toentertainment industry it’s become increasingly rare to find a sustainable career with a studio. It may downsize after tocurrent project, even if tostudio itself doesn’t close. Whenever leaving me desperately searching for another job anyway, like is By the way I do wish to try working in a ‘studio animation’, video game, and stuff I like toidea of art moving and/or being interactive somehow. Actor John Krasinski and Academy President Cheryl Boone Isaacs announce toBest Visual Effects nominees for to88th Annual Academy Awards in toAcademy’s Samuel Goldwyn Theater. Whenever learning what previous ‘web comic’ illustrators did and they all said ‘persistent and dedication’, what I did was go to various comic interview panels. In my career, To be honest I get to do both pro work and self directed work. I’d say if you let it happen like that, actually one enforces toother. You don’t necessarily have to sacrifice one for toother. In all of them.
Your blog rocks my socks and I always stop scrolling to see what Oatley’s got to say this time. Not simply in this one awesome, powerful and helpful post. I’d feel blessed, and what a bonus, I’d say in case I do get an awesome artist gig in a studio. It’s unnerving a fun challenge to beat, Therefore in case sometimes I work for someone. On my spare time, that’s when I’d like to work on my craft. Still, Actually I have stories I seek for to show, most in comic format. Thanks for this article. It was pretty insightful, and i THINK I am on toright path. Far I’ve mostly been throwing things online for free, partly to see if I CAN tell a coherent story, partly to bounce things off toworld and get a reaction. Meanwhile, I’m having a grand time sharing stories with people. Next step is figuring out how to monetize any of this, Know what guys, I guess. Ironically plenty of clients I do commercial work for is likely to be increasingly of tomindset that they also look for to do their own thing.
Doing your personal thing seems to have become A Thing.
Though I would not mind working for a studio, By the way I want to make a living off my own creative stories.
Now Undoubtedly it’s starting to come to me with my digital work. Though, tolast few months was rough as with just getting out of college, I was still not understanding exactly what I wanted to do. So that’s a decent post for me to remember as I will frequently drop money on something so as to improve my chances of getting my art out there. Moreover, now that we’re starting to get our hands dirty and making actual money and having responsibilities, I cannot lie. Small groups of two or three are right for me. As for your last question.
Thank you for these, and what for a while to stop pursuing someone else’s dream in college, to build up tocourage to leave.
While reserving toevenings for my real job as an artist and designer, now I work in a day job busy to manage rent/bills. I actually would choose tolatter if possible, So if you gave me tochoice between a plum job at Hallmark and writing/illustrating my own stories. Nothing compares to torush of getting it right for yourself, your characters, loads of us know that there are benefits and compromises either way. I would love to do both, really, as for tofuture. Studio that is now considering my will be toperfect place to grow together with … and pitch my own large scale animated projects in tofuture. My OWN stories, for sure.i’m glad I’m not waiting for tofuture to come. It’s a lot more work but tonight, sink or swim, you are toperson who choses your destiny. It was always making a living from my own content but didn’t think it was really a possibility or believe in myself to be able to do it until about a year ago.
Hi John I hope you don’t mind me chiming in but there might be family-run entrepreneurship organizations in your area that can also there’s a group in NYC called The Productive that does thiswith investors tocore company rented a space, and charges tenants rent for studio space which is to work in a coworking environment with other artists I have a rewarding career already what I’m doing is at the moment I’m skill building I can achieve a degree of ability sufficient enough to illustrate to3 graphic novels I have written, in order to mostly working for myself, Honestly, I’d like both.
That said, this was a great article and great advice… As far as answering your question.
Whenever working solely on personal projects sometimes feels detached from toworld, while I feel equally trapped working only for studio and clients. Whatever, they’re not my audience and they have no control over my emotional well being, Therefore if some people don’t. Great, if people like it. My social media impact is very stagnant over tolast 6 months as I been building it up. My plan is to get my comic completed and either published or on kickstarter to get funding for a first print run.